Rox Castellan
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TARDIS Builder reporting for duty...
Joined: Aug 2008 Gender: Male  Posts: 251 Karma: 39 |  | Sound Effects In Tardis « Thread Started on Aug 27, 2008, 9:21pm » | |
I have a deadline for completing my TARDIS, [the fifth of September], and I want to have a couple of sound effects playing. Obviously I'd love the TARDIS to have a flashing light and the Tardis groan... any top tips on how to manage this?
Also, I want to rig my fake phone up to play the 'Are you my mummy?' section from the Empty Child, when the telephone reciever is picked up.
All and any suggestions gratefully received...
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"My pilot's license? That's out back in the Cessna. Or perhaps you're referring to my license to kill. Revoked. Trouble at the Kazakhstan border. I could give you the details but then I'd have to kill you, which I can't do because my license to kill has been revoked." |
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Dematerialiser Chancellor
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TO DO: Final weathering paint job, fit lights and sounds.
Joined: May 2005 Gender: Male  Posts: 628 Location: UK Karma: 1,160 |  | Re: Sound Effects In Tardis « Reply #1 on Aug 27, 2008, 10:50pm » | |
Hi Rox
I'm not much use for the Tardis light and sound effect (not quite worked that out for my build yet) but I might be able to help with the phone sound effect. I rigged up my old bakelite phone with a 'talking label' from Talking Products (http://www.talkingproducts.co.uk/talking_labels.htm)
There's a post on page 6 of my build thread, about 3/4 of the way down, that details the basics of what I did (my phone now has a message from the 4th Doctor when you pick it up ). It might take some trial and error with bass/treble of the source sound effect to get the talking label to sound just right, but worth it just for the fun of it 
cheers Chris
PS: your build is looking excellent!!
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"Gosh, that takes me back. Or forward. That's the trouble with time travel; you can never remember." ![[image] [image]](http://s670.photobucket.com/albums/vv65/dematerialiser/rebuilders-sig2.gif) |
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foxmeister Gallifreyan
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Joined: Oct 2008 Gender: Male  Posts: 17 Karma: 0 |  | Re: Sound Effects In Tardis « Reply #2 on Oct 17, 2008, 11:32am » | |
A bit late for a reply to this, but my intention is to pick up a Flight Control Tardis toy, and use the innards of that for my sound effects, suitably amplified of course!
Regards,
Dave
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rmef2 Gallifreyan
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Joined: Oct 2006 Gender: Male  Posts: 32 Location: Denver Colorado Karma: 0 |  | Re: Sound Effects In Tardis « Reply #3 on Dec 8, 2008, 3:00am » | |
Love the idea of the flight contol tardis... great sound and easy to acheive through a simple amplifier such as an I-Pod portable speakers. Maybe I'll use that on my console.......
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graydave Gallifreyan
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Joined: Nov 2008 Posts: 16 Karma: 5,003 |  | Re: Sound Effects In Tardis « Reply #4 on Dec 17, 2008, 4:59am » | |
I know it is quite late but this item works great.
http://www.electronics123.com/s.nl/it.A/id.2734/.f
I used it on my Tardis and was quite impressed with its. Just plug it into your sound card and hit record. I posted a you tube on how to set it up, just go to (chucks build )and all the links are there to put together a complete system. you could use one of these just for the phone. Good luck Chuck
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Rox Castellan
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TARDIS Builder reporting for duty...
Joined: Aug 2008 Gender: Male  Posts: 251 Karma: 39 |  | Re: Sound Effects In Tardis « Reply #5 on Dec 18, 2008, 11:12am » | |
In the end I managed to hook up a guitar amp to a loop playing on my MP3 player of 6 mins of TARDIS hum, and then the demat sound.
Now however, I've actually got a remote control which turns on and off the main power to the TARDIS, so when it turns on, the lights, and the amp can turn on.
What I need, is something which can be hooked up which will automatically play as soon as it receives power. I mean, the MP3 player is fantastic, because you can set it on a permenant loop, but you can't control it remotely and it needs charging through a USB port.
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"My pilot's license? That's out back in the Cessna. Or perhaps you're referring to my license to kill. Revoked. Trouble at the Kazakhstan border. I could give you the details but then I'd have to kill you, which I can't do because my license to kill has been revoked." |
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graydave Gallifreyan
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Joined: Nov 2008 Posts: 16 Karma: 5,003 |  | Re: Sound Effects In Tardis « Reply #6 on Dec 18, 2008, 4:08pm » | |
I am looking into a remote garage door closer unit. Stanley has a simple unit that just hooks up to any garage door. I used one for my gate so that all my gates and doors work off one pushbutton unit. I will post my results this weekend. have a great holiday season. Chuck
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klippard Gallifreyan
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Joined: Feb 2009 Gender: Male  Posts: 25 Location: Raeford, North Carolina Karma: 9 |  | Re: Sound Effects In Tardis « Reply #7 on Aug 23, 2009, 3:13am » | |
I use this for my TARDIS sound effects.
![[image] [image]](http://i204.photobucket.com/albums/bb156/klippard74/ISD-COB1760-ND.jpg)
It's cheap ($10), records good quality audio, and easy to use. It's also powerful enough to directly drive a speaker. I have mine setup to play a demat sound, then a materialization sound on the next press of the play button. Pressing the reset button puts it back to demat sound.
It's easy to record sounds into this unit by attaching the input to the output of your computer's soundcard. Or, you can use the built-in microphone, but the sound quality won't be as good.
You can buy them here: http://search.digikey.com/scripts/DkSear....0-ND&x =11&y=18
Datasheet here: http://www.nuvoton-usa.com/products/isd_....ISD-COB1700.pdf
If you want modules that record longer or less than the 60 second model shown here, you can order modules with different record times here:
http://search.digikey.com/scripts/DkSear....words=ISD-COB17
Of course you could probably find these elsewhere other than Digi-key, but that's just where I buy them.
Kevin
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